Apothecary Za'ki
Biomass Positive
918
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Posted - 2014.09.17 22:51:00 -
[1] - Quote
Bright Steel wrote:So my commando gives up quite a bit of armor and slots to fit two light weapons (I don't think the heavy weapon and sidearm are that much lighter but ok I'll go with it)
Then take the medium assault suit, it doesn't use the heavy weapon so his would allow the smaller frame and possible the heavy armor ( talking about the 85, 110, 135, plates). I can also kinda see this.
The logi looses HP to have the extra equipment as well.
Now we look at the scout. It has a small frame but can still fit the light weapon and sidearm and some how the heavy armor????thats got to be putting a lot on that small frame. But wait some how they also manage to fit a better shield generator (recharge rate and delays) and far superior sensors that some how didn't fit on the other suits.
This doesn't seem to add up right.... Oh but what if it was because of the superior tech used on the smaller frame, ya that must be it. But no they still coast the same amount.
This really is a wonder of technology or they purposely don't use the full potential of the larger frames.
Scouts should loose something for all their speed and eware. firstly the description mentions they strip commando of alot of its armor so i feel commando need to have a smaller hitbox and be a bit faster and maybe add another 1 to 3 slots
assault suits are shaping up nicely could probably do with a second equipment slot as med/assault are supposed to be versatile suits.
logi.. need a slight ehp buff as they have fallen behind all other suits in terms of ehp vs effectiveness.. if no ehp buff then all logi suits need to have the max 4 equipment slots across all tiers and buff cpu/pg accordingly
scouts are just the major problem atm.. they are just too good.. they outshine assaults, and with 2 slots they can even perform like Logi they need to seperate the scout into 2 roles.. scout and assassin
assassin, can use cloak sidearms only cannot fit plates(except reactive/ferroscale) 2 equipment slots current Ewar bonuses higher base eHP then scout to compensate running ewar
scout cannot use cloak light weapon sidearm 1 equipment slots cannot fit plates(except ferroscale/reactive) ewar is 1/2 what it currently is.. giving some love back to active scanners by proxy of the nerf.
finally give all assault suits 2 equipment slots, no other changes except maybe suit bonuses 5% reduction of pg and cpu use for light+side+nade +5% clip size for any weapon +5% reload and then the hard part will be to work out racial bonuses for the suits but those 3 bonuses i mentioned should be on all assault suits
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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